Game mechanics
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In tabletop games and video games, game mechanics are the rules or ludemes that govern and guide the player's actions, as well as the game's response to them. A rule is an instruction on how to play, a ludeme is an element of play like the L-shaped move of the knight in chess. A game's mechanics thus effectively specify how the game will work for the people who play it.
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See also
- Ludology
- Game clock
- Kingmaker scenario
- Pie rule
- Gamification - adding a (sometimes very small) amount of game mechanics to a non-game website, piece of software or activity
- Dynamic game difficulty balancing, a technique to change game mechanics based on the player's ability
- Ludeme, an atomic piece of gameplay
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