Sir Philip Sidney game  

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In biology and game theory, the Sir Philip Sidney game is used as a model for the evolution and maintenance of informative communication between relatives. Developed by John Maynard Smith as a model for chick begging behavior, it has been studied extensively including the development of many modified versions.

It was named after a story about Philip Sidney who allegedly, fatally wounded, gave his water to another, saying, "thy necessity is greater than mine."



Unless indicated otherwise, the text in this article is either based on Wikipedia article "Sir Philip Sidney game" or another language Wikipedia page thereof used under the terms of the GNU Free Documentation License; or on research by Jahsonic and friends. See Art and Popular Culture's copyright notice.

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